Get in touch 🎟️

Shooting Birds Carnival is made by one person, so replies come from the developer rather than a support desk. If something is broken, telling us is genuinely useful — most fixes in our games started as an email from a player.

Frequently Asked Questions

What is free, and what costs money?

The game is free to download, and the first three booths — the Midway, the Big Top and the Haunted Funhouse — are free to play as much as you like. They are whole booths, with their own bosses, and every score and prize you win there is yours to keep. One purchase of $4.99 opens the other eight booths, including the Grand Finale. That is the only thing in the game that costs money: no ads, no subscription, no currency to buy, and nothing else on sale afterwards.

Can my family share the purchase?

Yes. The booth unlock has Family Sharing turned on, so one purchase covers everyone in your Apple Family Sharing group. Buy it once and the rest of the family can unlock the booths on their own devices at no extra cost.

I already bought the booths and they are locked again

That usually means a fresh install, a new device, or being signed in to a different Apple ID. Open UNLOCK BOOTHS from the main menu and tap RESTORE — that asks the App Store what you already own and puts it back at no charge. Make sure you are signed in with the same Apple ID you bought it on. If Restore still does not find it, get in touch and we will sort it out.

How do I reset my progress and start over?

From the main menu, tap START OVER. It tells you exactly what will be erased — your tickets, the weapons you've bought, how many prizes you've won, and every booth's best score — and asks you to confirm. It cannot be undone afterwards.

It's deliberately on the main menu rather than in the pause menu, so it can't be hit by accident mid-round.

What are tickets for?

Tickets buy weapons. You start with the water pistol; the other eight are unlocked from WEAPONS on the main menu, cheapest first.

You earn them from your score, from stars, from the rare Golden Bird, and from duplicate prizes. A good three-star booth pays a few hundred, so the early weapons arrive quickly and the party cannon takes a while.

My tickets went to zero after an update.

That was deliberate, once. Tickets used to accumulate with nothing to spend them on, so when weapons became purchasable, carrying old balances forward would have bought almost the whole arsenal instantly and skipped the progression entirely. Everyone started the economy from the same place. It will not happen again.

Can I change the difficulty?

Yes — EASY, NORMAL or HARD on the main menu, and it applies to every booth. It changes what's in the booth rather than the clock: every round is a full sixty seconds at any level.

Easy thins out the decoys and armour and slows the pace, so younger players can reach all eleven worlds. Hard adds more of both and speeds things up. Your best scores are kept separately for each level, so switching never overwrites what you did on another.

The boss never seems to open up. What am I missing?

Each booth's boss is armoured and only exposes its core now and then. Shots that land on the plating are absorbed — you're looking for the moment the plates swing open, then hitting the core before it seals again.

Breaking a phase costs you your combo, so it's a real trade-off rather than free damage.

What happens if I shoot the carny?

He yelps, then glares and holds up a sign, then puts up an umbrella, and if you really keep at it he keels over with X-eyes. It costs you nothing — no score, no tickets, no broken combo. It's just there to be found.

I won a prize I already had. Was that wasted?

No. Duplicates convert straight into tickets, so no round is a write-off. The prize wall shows a small ×2, ×3 and so on next to anything you hold more than one of.

Why does the prize wall show question marks?

Prizes you haven't won yet are shown as silhouettes with "? ? ?" instead of their names, so the wall stays something to fill in rather than a list of spoilers. Win one and it appears properly, named.

Does the game have sound?

Yes — original carnival music written for the booths, plus a full set of effects: the tin clunk of a knockdown, the accuracy bell on a hot streak, and a crowd that groans every time you shoot a decoy. A few of the later worlds are still getting their own music and will be scored in a free update; they play normally in the meantime. The game respects your device's silent switch and volume.

Does it work on iPad?

Yes. The game is landscape-only and is built for both iPhone and iPad, with the booth art fitted to each screen shape.

Does it need an internet connection?

No. The game is entirely offline. It has no online features, no leaderboards and no accounts — it never talks to the internet at all.

Is my data safe? What do you collect?

Nothing at all. No name, no email, no analytics, no crash reporting, no advertising identifier. Your tickets, prizes and best scores live in a file on your own device and never leave it. The full detail is in our Privacy Policy.

I lost my progress after reinstalling.

Progress is stored locally on your device and we keep no cloud copy, so deleting the app removes it unless it was captured in a device-level iCloud or computer backup. Unfortunately we have no way to restore it — there's no account for us to look up. We're sorry; it's the flip side of collecting nothing.

Is it suitable for children?

Yes. It's a cartoon carnival shooting gallery with water pistols, foam rockets and party cannons — the birds are mechanical carnival targets that pop back up, and nothing is depicted realistically. There's no violence toward people, no chat, no ads and no data collection. There is one optional in-app purchase — a single $4.99 unlock for the remaining booths — and nothing else is ever offered for sale.

I found a bug. What should I include?

Please tell us your device model, your iOS version, which booth you were in, and what happened just before it went wrong. A screenshot or a screen recording helps enormously. Send it to techartists.support@gmail.com.

Can I suggest a booth, a bird, or a prize?

Please do. The concept for this game came from the developer's grandchildren, so player ideas are taken seriously here.

Other resources

Response times: we're a one-person studio, so please allow a couple of days for a reply. Every message is read.